The winner's curse A jar of coins worth 100 dollars goes under the hammer. What does the winner make?The winner overpays.
Ten bidders look at the jar and honestly estimate how much money is inside. Each bids their estimate, and the highest bid takes the jar. Nobody is greedy and nobody cheats. On average, how much does the winner make or lose? Lock in your answer, then check it with a game, a simulation and the explanations.
The estimates are honest, but the jar goes not to the most accurate one but to the highest. The winner is whoever overestimated the most, so for a jar worth 100 the winner pays about 131 on average. Winning is itself bad news about your estimate. Check it with a game, a simulation and the explanations.
−30.8the winner's average "profit" among 10 bidders
99.9%of winners pay more than 100
A jar worth 100 and ten bidders. Each will name an estimate. Who wins, and what do they get?
Each auction: ten honest estimates around 100. The highest one wins (magenta), and it is almost always above 100.
The puzzle
Auctioning a jar of coins
Max Bazerman and William Samuelson ran this in MBA classes in 1983. We simplify their experiment to a clean model.
1
The jar
A glass jar holds coins worth exactly 100 dollars. The bidders don't know that: they can only look at the jar.
2
The estimates
Each of the 10 bidders estimates the contents alone, without seeing the others' estimates. The estimates are honest: on average they hit 100, but each one is off up or down, typically by about 20 dollars.
3
The bids
Each writes a bid equal to their estimate in a sealed envelope. The highest bid gets the jar and pays what it bid.
4
The question
On average, how much does the winner make or lose if the auction is repeated over and over?
Intuition says
"The estimates are honest, so on average the winner pays a fair price"
Each estimate taken alone is fair on average. But the winner is not a random bidder: it is the one whose estimate is highest. And the highest of ten estimates is almost always too high, by 31 dollars on average.
Model assumptions
The jar is worth the same to everyone: 100.
Estimate = 100 + error; errors are independent, zero on average, with standard deviation 20 (normal distribution).
Everyone bids exactly their estimate.
Bids are sealed; the winner pays their own bid.
A standard deviation of 20 means about two thirds of the estimates fall between 80 and 120.
Round 1 · Guess
What does the winner get?
Ten bidders honestly estimate a jar worth 100 dollars and bid their estimates. On average, what does the winner end up with?
Your answer
Pick an answer. A simulation of 10,000 such auctions will appear here.
Hints
Hard to decide? Open the hints one at a time: the easy one first, then stronger ones.
1
Think about who actually gets the jar: the bidder with the most accurate estimate, or the one with the highest?
2
Each estimate on its own is honest: on average it hits 100. But the winner is not picked at random. What is the average of the largest of ten estimates, if each is off up or down?
3
Imagine ten rolls of a die instead of ten estimates. One roll averages 3.5. What does the largest of ten rolls average? Now apply that to the estimate errors.
Round 2 · The game
Bid against 9 bots
Now the jar's value is random, between 60 and 140, and nobody knows it, not even you. You see only your own estimate, with the same error as the bots'. Choose how far below your estimate to bid, and place the bid. The bots are either honest (they bid their estimate) or careful (they bid their estimate minus 31).
Your account
won and gainedwon and lostlost the auction
Round 3 · Simulation
The more rivals, the costlier the win
For each number of bidders the simulation runs 2,000 auctions where everyone bids their honest estimate, and records how much the winner overpaid. The line is the exact value, the dots the simulation. The slider sets how imprecise the estimates are.
exact: σ · E[max of n]simulation, 2,000 auctions per dotour puzzle: 10 bidders
10 bidders: the winner overpays on average
–
Share of winners who paid more than 100
–
Average estimate of all bidders
–
Round 4 · Explanations
Why winning is bad news
The first layer has no formulas, the second has a table, formulas and a chart, the third covers history and auction theory.
In plain wordspictures, analogies, small numbers
“In plain words” is hidden on all puzzles.
The idea (no numbers)
The jar goes to whoever erred most on the high side
All ten look at the same jar. Some underestimate a little, some overestimate a little. The auction does not ask whose estimate is most accurate; it asks whose is highest. So the winner is the one who most "saw" more money than there is.
If you won, it means nine others, looking at the same jar, decided there was less money in it. The win itself is news: your estimate is most likely too high. This card explains why the winner overpays, but not by how much. The next layer gives the number.
The average hits, the winner misses
Two truths at once
Average estimate of all bidders–
Average winning bid–
Numbers from 10,000 simulated auctions. The crowd as a whole estimates correctly, yet the winner almost always overpays. In Bazerman and Samuelson's experiment it was even more striking: the students' average estimate was below the jar's true value ($5.13 against $8), while the average winning bid was above it ($10.01).
More rivals
Competition makes the win dearer
Of two estimates, the higher is too high by 11 on average; of ten, by 31; of a hundred, by 50. The more people estimate the same thing, the more extreme the highest estimate. So a crowded auction calls for more caution, not less, though instinct says the opposite.
Not greed
Everyone is honest, yet together they overshoot
Here nobody overestimates on purpose and nobody gets carried away. Each estimate on its own is honest. The overshoot is created by the rule "the highest wins". It picks the estimate with the biggest upward error, however sensible the people are.
Rigoroustables, charts, formulas
“Rigorous” is hidden on all puzzles.
Order statistics
How far the highest of n estimates is too high
Bidders n
E[max] in σ
Overpay, σ = 20
P(overpay)
The average of the largest of n independent normal errors, in standard deviations σ. The winner's overpayment is σ times this number. The chance that the winner overpays is 1 − ½ⁿ: there is no overpayment only if all n estimates are below 100.
For formula lovers
The overpayment and the break-even discount
Bidder i's estimate: the true value V plus an error σZi, with Zi independent standard normals. The winner pays the highest estimate.
The average overpayment: σ times the mean of the maximum of n standard normals.
There is no overpayment only when every estimate is below V.
If everyone bids their estimate minus the same discount s, the winner gets s − σ·E[max] on average. The discount at which the winner breaks even grows with both the number of bidders and the error.
The theory of the round 2 game
What you get per auction won
against honest botsagainst careful bots (−31)
Deepergeneralisations, theory, history
“Deeper” is hidden on all puzzles.
A bit of history
Offshore oil leases
The name comes from a paper by three engineers at the oil company Atlantic Richfield, Capen, Clapp and Campbell, "Competitive Bidding in High-Risk Situations" (Journal of Petroleum Technology, 1971). Companies bought drilling rights on the US continental shelf at auction and year after year earned unexpectedly low returns.
The explanation was the one on this page: the oil under a tract is the same for everyone, the geologists' estimates are imprecise, and the tract goes to whoever valued it most optimistically.
Common and private value
The curse needs a value that is the same for everyone
A jar of coins, oil underground, the rights to a film: their value is the same for everyone, but nobody knows it exactly. That is a common-value auction, and in it winning carries bad news.
If you buy a painting that you personally love, your value is private: the other bidders know nothing about what it is worth to you. Then winning only means you value it most, and there is no curse. Most real auctions sit somewhere in between.
How to bid sensibly
Bid as if you had already won
Auction theory says to ask not "what do I think the jar is worth?" but "what is it worth if my estimate turns out to be the highest of ten?". The second number is lower, and the gap grows with the number of rivals and with the imprecision of the estimates. A bid worked out this way does not lose on average, even when it wins.
People learn this with difficulty. In John Kagel and Dan Levin's laboratory auctions, bidders who had learned to avoid the curse in auctions of four fell into it again in auctions of seven: the experience did not carry over well to new conditions.
Round 5 · Scaling up
From a million bidders to an A/B test
First the maths (how the curse grows with the number of bidders), then the logic (any pick of the best by a noisy estimate), then practice (the winner among ad creatives).
1 · Maths: very many bidders
Exact E[max], σ–
√(2 ln n)–
The curse grows, but very slowly
For large n the highest of n normal estimates is too high by about σ·√(2 ln n). The formula overshoots for small n: at n = 10 it gives 2.15 instead of the exact 1.54, and it closes in only very slowly: with a million bidders it is 5.26 against 4.86.
The key is the square root of a logarithm. Going from 10 to 100 bidders adds 0.97σ, from 100 to 1,000 another 0.73σ, from 1,000 to a million 1.62σ. The first rivals add the most curse. But it never stops, and for normal errors it has no ceiling.
2 · Logic: the optimizer's curse
10 projects, each with a random true value (mean 100, spread 20). The estimates are honest, with error 20. We pick the project with the highest estimate.
Estimate of the pick–
True value–
Shrunk estimate–
The best by a noisy measure is always worse than it looks
An auction is just one case of a general rule: if you pick the best of several options by a noisy estimate, the estimate of the pick is too high. In 2006 the decision analysts James Smith and Robert Winkler called this the optimizer's curse: even with honest estimates, disappointment awaits on average after the choice.
The cure is to shrink the estimate towards the average. Here the real differences between projects and the errors are equally large, so only half of the deviation from 100 deserves trust: read an estimate of 140 as 120. It is the same regression to the mean, applied to your own forecasts.
3 · Practice: 10 identical creatives
10 ad banners with the same true CTR of 2%. Each is shown the same number of times, and the banner with the highest CTR is declared the "winner".
The "winner" looks better by–
Simulation–
A test winner promises more than it delivers
Picking the best of 10 banners is an auction in which each banner's "bid" is its measured CTR. Even when all banners are the same, with 5,000 impressions each the winner looks 15% better than the true 2% on average. Once rolled out to everyone this "lift" disappears. The more variants, the stronger the curse, and it is the same mechanism as in multiple testing.
Even a real winner of an A/B test that crossed the significance threshold usually shows a bigger effect than it has: see the "winner's curse" card on "Two identical pages". Hence the habit of discounting a measured lift and confirming the winner with a repeat test. The same is suspected in baseball's free-agent market, where the team with the rosiest view of a player signs him at the highest price, and in IPOs, where those who know less are more likely to get their full order filled in exactly the weaker issues.
Bonus · Fun facts
Things to tell your friends
1971
The engineers who named it
Capen, Clapp and Campbell, engineers at Atlantic Richfield, explained why the companies that won auctions for oil tracts on the US continental shelf earned less than expected year after year. Their 1971 paper introduced the phrase "winner's curse".
$10,01
Jars worth $8
Bazerman and Samuelson ran 48 auctions in 12 MBA classes at Boston University. Jars of coins and paper clips were worth $8 each. The average estimate was $5.13, yet the average winning bid was $10.01: winners lost $2.01 on average.
1988
A column by a future Nobel laureate
Richard Thaler devoted one of his "Anomalies" columns in the Journal of Economic Perspectives to the winner's curse, and in 1992 he gave the name to his book on the paradoxes of economic life. In 2017 Thaler won the Nobel prize in economics.
4 → 7
Experience does not carry over
In Kagel and Levin's laboratory auctions, experienced bidders learned not to overpay in auctions of four. But in auctions of seven, where the curse is stronger, they overpaid again.
£22.5bn
Britain's 3G auction
In 2000 the British government sold five third-generation mobile licences for £22.5 billion, against an official forecast of £1–3 billion. Economists still argue over whether the companies overpaid, and the auction became one of the best-known cases in debates about the winner's curse.
2006
The optimizer's curse
James Smith and Robert Winkler showed in Management Science that the same mechanism disappoints anyone who picks the best option by estimates: a project, an investment, a candidate. Their cure is Bayesian shrinkage of the estimates, which they called "disciplined skepticism".
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