Three, four, five
With three sellers there is no stable spot
Each move, the seller with the smallest share moves to wherever they get the most. When the two outer sellers press in on the middle one, it is left with a thin strip and jumps outside. Then the new middle one is squeezed, and it all repeats. We checked every placement of three kiosks in steps of 25 m: in none of them do all three gain nothing by moving. And in none of 2,000 random runs did the kiosks stop within 300 moves.
With four sellers there is an equilibrium again: two back-to-back pairs at 250 and 750 m. The average walk is then 125 m, while the best layout, at 125, 375, 625 and 875 m, would give 62.5 m. Twice as bad again. Curtis Eaton and Richard Lipsey worked through these cases in detail in 1975.